For reasons unknown to me, I have not felt any excitement building for the imminent release of Super Smash Bros. for Nintendo 3DS and Wii U. The year before the launch of Brawl on Wii was filled with regular sessions of scouring the latest issues of Official Nintendo Magazine for new information leading up to the release. A month after the June street date was when I first played the game and, somehow, it managed to live up to my stratospherically high expectations! Said expectations were exhaustive to maintain, which is perhaps I have rarely felt such prolonged anticipation since...
Given my history with the franchise, I was pleased to hear that a demo of the new 3DS game would hit the eShop on the 19th of September. I hoped that this would instill another batch of 'Smash Bros. excitement' into me, and it's safe to say that it succeeded! I have never been too bothered about demos (aside from early in the life of the 3DS when there was little to play), so it was a surprise when the Smash Bros. demo fulfilled it's marketing task, and prompted my interest to sky-rocket. It was certainly the most enjoyable and pure of all the demos I have played, and hopefully one that offered an experience similar to the final game.